eSports founder: High school gaming ‘not just for jocks anymore’
August 29, 2017 | Meghan LeVota
When Mason Mullenioux attended Blue Springs High School in the early 2000s, he — like many teenagers — wanted to find a place where he belonged.
“I was decently athletic, but when I tried out for tennis and basketball I didn’t make the team,” Mullenioux said. “But, I was always very good at ‘World of Warcraft.’ I didn’t know why I couldn’t participate in my school playing video games.”

Mason Mullenioux
He wasn’t alone. About 40 percent of high school students nationally do not participate in any school activity, Mullenioux said.
“There’s just a lot of kids that are not being served,” he said. “Video games give kids soft skills like teamwork, social interaction, hand-eye coordination, cognitive abilities, critical thinking, reaction time … all sorts of stuff. Just like sports.”
In 2013, Mullenioux co-founded a company with his younger self in mind: High School eSports, an organization that allows competition in video games for high school students.
“This is a big passion of mine,” said Mullenioux, CEO of High School eSports League. “If there was something around like this when I was in school, I would have been the one starting it and getting the club together. I would have been all over it immediately.”
Since its launch, the Kansas City area-based service has worked with more than 500 schools and about 600 teams, representing all 50 U.S. states and Canada. The firm partners with high school clubs and then facilitates tournaments, including such popular video games as “League of Legends,” “Counter Strike: Global Offensive,” “Overwatch,” “Hearthstone” and “Rocket League.”
“We built a club management platform in which schools can register the club and put all their team members on there,” he said. “Then we can keep track of their game stats.”
Previously operating as a free service, High School eSports League launched its paid partnership program this year.
“As a free league for the past two years, we’ve noticed a few problems with sustainability,” Mullenioux said. “When it’s free, there’s a lot of apathy when it comes to sign up. We’ve found that the students that want to play don’t mind paying a small fee.”
With a price point at $5 a month per student, the firm plans to offer such perks as jerseys, LAN (local area network) parties, care packages including “gamer swag,” and a grand finals live event set for summer 2018.
High School eSports League recently closed a seed round and earlier this year established a partnership with Twitch TV, a subsidiary of Amazon.
For the coming fall season, eSports participants will have access to Twitch’s video streaming platform — an exciting development because of Twitch’s popularity with gamers, Mullenioux said.
“They’re huge,” he said. “The partnership has been huge for us they gave us a ton of credibility to what we were doing.”
Mullenioux’s firm currently employs a team of four, as well as seven interns. For the coming year, High School eSports is focused on one thing, he said.
“Schools, schools, schools.”
Most school partnerships have come from an excited student convincing a teacher to sponsor a video game club, he said. Or, teachers and administrators can sign their school up by visiting his firm’s website.
As the service grows, Mullenioux is grateful for the positive impact the league has had on students, he said.
“More than anything, it gives students a sense of belonging,” he said. “That is important because it keeps people out of trouble, makes them feel good about themselves and builds confidence. That’s not just for the jocks anymore — now we have our own thing.”
2017 Startups to Watch
stats here
Related Posts on Startland News
Q&A: Troy Nash grew up in public housing; now he’s leading real estate innovation at UMKC
Editor’s note: The following story was written and first published by the University of Missouri-Kansas City. Click here to read the original story. [divide] Executive MBA professor named new real estate center director With more than two decades of leadership in public-private partnerships, economic development and community engagement, Troy Nash will serve as director of the Lewis…
Renderings: World Cup innovation-networking hub, FIFA fan fest plans unveiled by KC organizers
Short-term fun, long-term gains. It’s a win-win for Kansas City, local leaders said Thursday, announcing new high-profile concepts set to take the pitch alongside the summer 2026 FIFA World Cup — games that could redefine the region in front of a global audience. “The KC region has an incredible opportunity to showcase our market’s business environment,…
AI disruption is already here: Here’s how Kansas City workers navigate reality redefined by tech
Editor’s note: This story was originally published by The Beacon, a member of the KC Media Collective, which also includes Startland News, KCUR 89.3, American Public Square, Kansas City PBS/Flatland, and Missouri Business Alert. Click here to read the original story from The Beacon, an online news outlet focused on local, in-depth journalism in the public interest.…
Swifties made her work famous; Now this KC maker has opened a fourth retail shop
Sales jumped after Taylor Swift was seen wearing one of EB and Co.’s rings at a key moment in the popstar’s high-profile romance with Chiefs tight end Travis Kelce. The jolt of exposure helped propel the brand’s expansion — most recently the opening of a fourth shop in downtown Lee’s Summit. “This location was requested…